The BRM also takes a long time to reload, taking about five and a half seconds to reload a belt. The BRM aims slowly, permits users to only 90% of the maximum movement speed, and the hip-fire spread is large, only smaller than that of the Gorgon's. The BRM's handling characteristics are poor in general, and play second chair to the 48 Dredge and Dingo. However, due to the low rate of fire, the recoil is dampened even further, making the BRM one of the most accurate weapons in the game. The iron sights are decent, and the recoil is quite low, as it pulls slightly. All other LMG's can either rely on two shot kills like the Gorgon or good hip-fire accuracy and fire rate like the Dingo and 48 Dredge in order to have a chance in close quarters combat, but the BRM has middle-of-the-road damage, a slow rate of fire, and mediocre hip-fire accuracy. Combined with a three shot kill up close, the BRM is the least forgiving LMG in close quarters combat. This is the second slowest rate of fire on an LMG, only surpassing the Gorgon in terms of fire rate. The BRM fires at around 520 RPM, or roughly the same speed as the Man-O-War. The BRM's bullet damage is only surpassed by the Gorgon. The BRM can easily shoot through walls, and due to its high damage per bullet and fire rate, makes the BRM a premier weapon to shoot through walls with. The BRM will almost always take one shot to kill in Hardcore game modes even with a Suppressor equipped. However, at almost impossible distances, the BRM will take four shots to kill. At most ranges, the BRM will take three shots to kill. Call Of Duty Mobile Review - Boots On The Go
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